AI Insights · Timothy · October 2021
Top 5 Chibi Games on iOS in France Q3 2021
Discover the performance trends of the top 5 Chibi games on the iOS platform in France during Q3 2021, with insights on downloads, revenue, and active users.
During Q3 2021, the top 5 Chibi games on the iOS platform in France exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each of these games, based on data from Sensor Tower.
Cut the Rope by ZeptoLab UK Limited showed a steady performance in weekly revenue, peaking at around $168 in the last week of July. Weekly downloads saw a significant spike in mid-July, reaching approximately 4.3K, but declined to around 1.5K by the end of September. The game maintained a relatively stable number of weekly active users, starting at 7K at the beginning of the quarter and gradually decreasing to about 5.5K by the end of September.
Purple Place - Classic Games from Semyon Popov experienced a notable surge in weekly downloads at the beginning of July, hitting approximately 7.7K. However, this number dropped significantly to around 124 by the end of September. The weekly active users followed a somewhat similar trend, peaking at 8K in early July and then stabilizing around 5.9K towards the end of the quarter.
Fireboy and Watergirl: Online by Metin Yucel maintained consistent weekly download numbers throughout the quarter, with a slight peak at around 678 downloads in late August. The game's weekly active users exhibited stable performance, hovering around 5.1K for most of the quarter, though it saw a slight decline towards September, ending with about 4.5K active users.
Fluvsies - A Fluff to Luv from TutoTOONS had a steady increase in weekly downloads in July, peaking at 613 downloads in mid-August. However, the numbers declined to about 179 by the end of September. The game’s weekly active users followed a similar pattern, starting at 2.8K in late June, peaking at around 3.5K in mid-August, and then decreasing to approximately 1.7K by the end of September.
My Tamagotchi Forever by BANDAI NAMCO Entertainment Europe showed a consistent pattern in weekly downloads, with numbers hovering around 400 for most of the quarter and dipping to about 245 by the end of September. The game’s weekly active users remained relatively steady, starting at around 1.9K in late June and ending at approximately 1.5K by the end of September.
For more detailed insights and data on these and other applications, visit Sensor Tower.